Our task for this project was to design and sketch an augmented reality experience to be used on UC campus. Our experience had 2 main versions, one for a phone and the other for AR glasses. This project was completed alongside Khoa Do, Jenn Gutman, and Veronica Ufferman.
We interviewed four UC students to hear about their experiences with how information is shared on campus. This short interview was semi-structured and follow-ups were asked when needed
The most interesting takeaway from these interviews for me is how few professors talk to their students about their research. Especially in the engineering college, where most if not all professors are actively doing some sort of research relevant to their students'. I decided to focus on this aspect for my portion of the AR experience because students should have an easy way to see the interesting and important research that's happening at UC!
UC Overwatch Club uses CampusLink and Discord as their main methods of communication to inform their members about events, matches, and other announcements.
Specific research groups at UC often have their own websites to display projects while using external sites to display their research papers.
Physical communication on-campus is almost always shown through flyers, posters, and exhibits around campus to spread information. Flyers and posters are more popular for clubs trying to garner interest for events and meetings, whereas research groups can utilize exhibits to increase exposure for their research.
The basic idea for viewing a professor’s office using AR Glasses is that professors can choose content that can be displayed when a student views the nameplate outside their office. The examples that we used were the courses that they are teaching in the current and next semester, as well as some of their recent or featured research publications.
My groupmates also completed their own static sketches, if you're interested in seeing those you can check out my old portfolio!
This hybrid interface sketch shows a user viewing a bulletin board on campus using their phone. Bulletin boards on campus can often be very cluttered, so this interface allows the user to view each flyer individually in a more organized way. If a user decides they are interested in an event, they can add the event to their calendar, contact the event coordinator, or rsvp to the event.
This hybrid interface sketch shows a user adding an event as a pin on main street at UC. The user can add the affiliated organization, contact information, and a start and end time as well as any additional information that might be needed. Once the event is added it displays at the location chosen by the user and is displayed along with any other pins in the area.
This animation shows the process that a user would take to view available opportunities within a given lecture hall on campus. A student can use their phones to view research going on in that hall as well as club meetings and events. Additionally the user can add new research or activities to the lecture hall. Finally, the user can use the mapping function to find their way to a different location on campus.
This animation shows the same functionality as the previous, but this time the interface is designed for smart glasses. Because smart glasses don't allow for as much precision, the interface utilizes voice recognition and gestures. For the mapping functionality, the user has the directional arrows displayed on the ground in front of them.
This animation shows the functionality for viewing classes and research by viewing a professor's office on a mobile device. The user can scan a code on a professor's office and view their available classes for the current and upcoming semesters. If the student sees a class that they are interested in they can bookmark it to potentially add it to their schedule. Additionally, the student can view the research that a professor has done. From our surveys, we found that professors rarely discuss their research so this would allow students to potentially find staff that are working in a field that they are interested in.
This animation shows the office view interface that would be seen by someone using smart glasses. This interface utilizes gestures to allow the student to view a professor's available classes and research. Both the glasses and phone interfaces start out with just a small popup that prompts the user to click on it, reducing the amount of clutter blocking the user's view.
Interviewing, Finding Online/In-Person Communication, Photography, Office Sketches and Animations
Interviewing, Bulletin Board Static Sketch
Interviewing, Finding Online/In-Person Communication, Photography, Event Promotion Sketches and Bulletin Board Hybrid Sketch
Interviewing, Finding Online/In-Person Communication, Photography, Mapping Sketches and Animations